CASE STUDY
This project highlights the creation of a detailed and accurate 3D model of Susana Pevensie's bow. Inspired by the cinematic representation, it captures essential details and materials, reflecting precision, realism, and thoughtful design considerations.
Bow – Susana Pevensie (3D Modeling)
Technical Details
Blender
Software
Type
Rendering
Polygon Count
Texturing
3D Modeling and Texturing
Cycles or Eevee
Optimized for real-time rendering on Sketchfab
Optimized for real-time display and smooth performance
Process Breakdown
Studied references from the original character's equipment to ensure accuracy and visual coherence.
Concept and Sketching
Modeling
Created precise geometry for realism, capturing fine details and accurate proportions.






Process Breakdown
Applied textures and materials emphasizing wood, leather, and metal components realistically.
Texturing & Shading














Lighting and Rendering
Employed Blender’s lighting techniques to emphasize realistic shading and surface detail.






Carolina A. Lavourinha
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