CASE STUDY

This project highlights the creation of a detailed and accurate 3D model of Susana Pevensie's bow. Inspired by the cinematic representation, it captures essential details and materials, reflecting precision, realism, and thoughtful design considerations.

Bow – Susana Pevensie (3D Modeling)

Technical Details

Blender

Software
Type
Rendering
Polygon Count
Texturing

3D Modeling and Texturing

Cycles or Eevee

Optimized for real-time rendering on Sketchfab

Optimized for real-time display and smooth performance

Process Breakdown

Studied references from the original character's equipment to ensure accuracy and visual coherence.

Concept and Sketching
Modeling

Created precise geometry for realism, capturing fine details and accurate proportions.

Process Breakdown

Applied textures and materials emphasizing wood, leather, and metal components realistically.

Texturing & Shading
Lighting and Rendering

Employed Blender’s lighting techniques to emphasize realistic shading and surface detail.

Interactive 3D Model

View the final interactive 3D model directly here: