CASE STUDY
This project involved the detailed 3D modeling of an arrow, demonstrating proficiency in Blender's modeling and rendering techniques. Special attention was given to accuracy, realism, and aesthetic appeal.
Arrow Modeling
Technical Details
Blender
Software
Type
Rendering
Polygon Count
Texturing
3D Modeling and Texturing
Cycles or Eevee
Optimized for real-time rendering on Sketchfab
Hand-painted and procedural textures
Process Breakdown
Initial sketches were created to guide the 3D modeling.
Concept and Sketching







Modeling
Utilized Blender’s tools for accurate geometric representation of the arrow, including shaft, feathers (fletching), and arrowhead.








Process Breakdown
Applied optimized UV unwrapping techniques for efficient texturing.
UV Mapping and Texturing

Lighting and Rendering
Employed Blender’s lighting techniques to emphasize realistic shading and surface detail.



Carolina A. Lavourinha
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